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Boguslaw (2006-01-19 19:18) [0]I think that Collapse should be better described in English ;-) I finally can"t understand :
- does collapse add own language interpreter to PE code
- does it require any additional run-time code (DLL?)
- why it is so complicated to recompile application using pCollapse compiler (all those settings in cfg files)
- any precompiled Collapse binary (compiler/debugger)
- has it got a debug and/or memleaks switch (very useful, like FastMM has) to detect memory allocation problems and generate stacktrace on exception
- does it have automatic memory garbage collector
I"m sure all those questions are dumb but Collapse is not good described in my opinion.
English documentation is very/too limited.
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ECM © (2006-01-19 19:30) [1]
> - does collapse add own language interpreter to PE code
> - does it require any additional run-time code (DLL?)
built-in P-code mashine, additional dll NOT required
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ECM © (2006-01-19 19:32) [2]
> - does it have automatic memory garbage collector
Such as in ".NET"? - No! :))
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Boguslaw (2006-01-20 10:25) [3]Great! Memory garbage collector is not important (however if Collapse could became not only compiler but also interpreter script language embedded into KOL (require parser and "on the fly" converter from Pascal code to P-Code) it would be interesting)
Still some questions remail (probably to Vladimir) :
- why it is so complicated to recompile application using pCollapse compiler (all those settings in cfg files)
- any precompiled Collapse binary (compiler/debugger)
- has it got a debug and/or memleaks switch (very useful, like FastMM has) to detect memory allocation problems and generate stacktrace on exception (or : can I use KOLFastMM with Collapse ?)
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Vladimir Kladov (2006-01-20 14:57) [4]-PCompiler must know which files to compile, and it must scan all the files in the projects having PCode (to build global procedure tables).
- Why? If it is hard to compile projects in the archive? Too many users of the Collapse? I think not yet. BTW, I used options in the PCompiler and PDebuger to build executables of larg enough size (up to 1Mbytes each).
- no. Byte code just do the same that were doing by the machine code replaced by it, nothing else. Just byte code shorter about twice then correspondent machine code.
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