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objects allocation on the stack (speedy) is it possible in KOL?   Найти похожие ветки 

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thaddy   (2005-01-24 19:35) [0]

something by Robert Marsh:
Is it possible to implement in kol?
I am still unsuccesfull in translating it

http://www.undu.com/Articles/010327a.html


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Владимир Кладов   (2005-01-24 21:11) [1]

Don"t know about object allocation, but it is possible to allocate an array:

function UseStack( Size: DWORD ): Pointer;
asm
 POP ECX
 SUB ESP, EAX
 MOV EAX, ESP
 PUSH ECX
end;

procedure UnUseStack( Size: DWORD );
asm
 POP ECX
 ADD ESP, EAX
 PUSH ECX
end;

{$STACKFRAMES ON} // *** REQUIRED!
procedure TForm1.Button6Click(Sender: PObj);
const sz = 10000;
var Ptr: Pointer;
begin
 Ptr := UseStack( sz );

 FillChar( Ptr^, sz, $AB );

 UnUseStack( sz );
end;


No memory manager replacement required, usage very simple, but... dangerous!


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thaddy   (2005-01-24 23:19) [2]

Yes! I knew that trick :) but my problem with the (equally dangerous) translation of the code was that I could find no wat to determine if a call was from the inside if a Kol object or not.
Is there a way to determine where the memory allocation for a Tobj starts (yes, found it) and ends (no, could not determine that)?

What I want to achieve is a speedy way to allocate and de-allocate small objects by simply replacing the memory manager, as Robert Marsh has done in his sourcecode.

Btw: the code in grids.pas is safer than yours, because it always 'touches' the page boundary, thus allocating/growing the stack if appropiate. This only fails if you allocate more than 1 Mb of space since that is the standard amount of stackspace given to any given process or thread.

There has to be Some way??



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